I thought we were making this for the PC?
Let that OUYEAH be, for a while.
Let that OUYEAH be, for a while.

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This.Toyosatomimi No Miko wrote:
Heyheyhey, lets calm our tits.
We havent made any demo or anything and you are thinking of platforms releasing on?
just wat.
GoGetA wrote:
For epic buildup
I can't find the song on for ambient space music youtube but it is part of the X2 soundtrack.
Can't attach it as it is too large to attach sooooo yeah![]()
NZ Stephano wrote:
Sharky wrote:
I'm pretty sure this game will be around 1 or 2 gigs when done. A 50MB [possibly less?] video wouldn't do any harm.
And it doesn't HAVE to be HD. At the least, 480p would suffice.
Either way, it's up to Aiden or Connor to decide.
I guess if you are to have a video at a lower quality than HD would be helpful, anyone remember the posts about releasing on the OUYA system? It's internal memory is shit. Going 1-2gb will probably max out the device.
ConnorFontaine wrote:
Yeah we should just be focusing on pc for now. Although, if this game is successful and we start to gain a pretty solid fan base, I would love to port it to consoles or ios. And regarding the opening scene, I still sort of lean toward a scripted in game cinematic. I just feel like it would flow better because the game wouldn't have to have that slight break between the game and the cut scene. I also feel like the opening scene to the game is a pretty important part to the story. It won't be that long so I don't think people will mind sitting through it. Cut scenes will be few and far apart anyway.
9999videofreak wrote:
That meeting will be just after midnight for me
The post was edited 4 times, last by NZ Stephano ().
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