I thought we were making this for the PC?
Let that OUYEAH be, for a while.
Let that OUYEAH be, for a while.

This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.
The forums have been archived. Please read this thread for more information.
This.Toyosatomimi No Miko wrote:
Heyheyhey, lets calm our tits.
We havent made any demo or anything and you are thinking of platforms releasing on?
just wat.
GoGetA wrote:
For epic buildup
I can't find the song on for ambient space music youtube but it is part of the X2 soundtrack.
Can't attach it as it is too large to attach sooooo yeah![]()
NZ Stephano wrote:
Sharky wrote:
I'm pretty sure this game will be around 1 or 2 gigs when done. A 50MB [possibly less?] video wouldn't do any harm.
And it doesn't HAVE to be HD. At the least, 480p would suffice.
Either way, it's up to Aiden or Connor to decide.
I guess if you are to have a video at a lower quality than HD would be helpful, anyone remember the posts about releasing on the OUYA system? It's internal memory is shit. Going 1-2gb will probably max out the device.
ConnorFontaine wrote:
Yeah we should just be focusing on pc for now. Although, if this game is successful and we start to gain a pretty solid fan base, I would love to port it to consoles or ios. And regarding the opening scene, I still sort of lean toward a scripted in game cinematic. I just feel like it would flow better because the game wouldn't have to have that slight break between the game and the cut scene. I also feel like the opening scene to the game is a pretty important part to the story. It won't be that long so I don't think people will mind sitting through it. Cut scenes will be few and far apart anyway.
9999videofreak wrote:
That meeting will be just after midnight for me
The post was edited 4 times, last by NZ Stephano ().
10 Guests