Hey all,
I recently completed work on my first full game! It's a small horror game initially inspired by Slender and the SCP games, where you have to solve puzzles and survive in a nightmare forest.
This is my first time working on a 3D game, and I've tried to make it the best I could with the possibilities I had. Some of the models and textures are taken from the UDK (the game engine it is made with),
and the sounds are from freesound.org (some of them remixed). All other content is made by me, and I learned a lot during the creation of the game.
Let's play videos of horror games are actually what inspired me to work on this, so I wanted to see here if someone might want to give it a shot!
As I made the game almost completely alone, it's sadly not very optimized and will not run well on some machines
Some screenshots:




Short gameplay video:
Game Website:
dream-of-the-bloodmoon.com/
I'd be happy to hear feedback on my game if you play it, either here or via the feedback form on the game website!
I recently completed work on my first full game! It's a small horror game initially inspired by Slender and the SCP games, where you have to solve puzzles and survive in a nightmare forest.
This is my first time working on a 3D game, and I've tried to make it the best I could with the possibilities I had. Some of the models and textures are taken from the UDK (the game engine it is made with),
and the sounds are from freesound.org (some of them remixed). All other content is made by me, and I learned a lot during the creation of the game.
Let's play videos of horror games are actually what inspired me to work on this, so I wanted to see here if someone might want to give it a shot!
As I made the game almost completely alone, it's sadly not very optimized and will not run well on some machines

Some screenshots:




Short gameplay video:
Game Website:
dream-of-the-bloodmoon.com/
I'd be happy to hear feedback on my game if you play it, either here or via the feedback form on the game website!
The post was edited 2 times, last by cubehero ().