Kneesocks wrote:
Also , it mind sound stupid , but actually making advanced puzzles is so hard to make in SourceSDK. Best bet is to go for simple yet really hard looking puzzles
Yeah that's exactly what I mean.
They'd need to be simple but not annoyingly boring.
Hmm.
I'm currently working on the map. Building an office room on the end of the corridor with a glass window into a big warehouse!

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