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Making videos?
PostI don't entirely understand your question, but I'll try to give you some advice :> Judging by your youtube you already know how to put videos together. Which it a good start. I don't really get how Photo Story is any different from any other video making software i.e. Movie Maker, but it doesn't really matter. As long as the software exports a video format you're good Lyric videos are a piece of cake~ Now what do you mean by animating things? Do you mean like playing music over clips from pewds …
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So I was wondering if anyone had any level layout ideas? I'm having trouble coming up with puzzles to fit the games mechanics properly.
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I began on the music. This is the WIP title theme. It's missing a lot of instruments and stuff. vocaroo.com/i/s02dnduPd7Rm If anyone would like to assist me with music that would be great It takes time to make something sound good and that time could be spent on other aspects of the game.
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I'll probably upload an alpha when I get a lot of enemies done for testing. Also I'll be doing the music~ I can do an 8-bit remix of some of the Pewstep songs as well as some originals
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@Revolver Ocelot Haha, sure! slF3oIO.gif @peachvomit They will both make an appearance Piggeh meets Maya PWSAY2l.png
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Hehe Love the box~ The style just needs to be adjusted a bit. Slender WIP iO7Ytu6.png
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Here are my current plans Opening (In story book style location names will probably change to include Barrel puns): Cutie and Pewdie are picniking in Happyville when suddenly a hoard of barrels show up and kidnap Cutie. Pewdie tries to follow them but is stopped by an army of barrels. He sees that Cutie is being taken to King Barrel's Castle World 1 - The brighter happier levels. Level 1 - Introductory level of sorts. Let's the player get used to combat and controls Level 2 - Happy Wheels. Vespa…
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Yeah, but which monsters from which games I'm going to go with different kinds of barrels I guess 6AaUs7+Isnug6AAAAAElFTkSuQmCC Explodes when you're near it. YvI5Rai.gif Tries to drop on top of you BKyUdDX.png Rolls
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I didn't think about having other weapons. That's something I'll probably include too. Anyone have any ideas for common enemies? SeKoBne.png
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Love all the ideas! I think It will have sort of a Mario reference with the Bro kidnapping Marzia. With Marzia being the Princess and Cry being Toad who you'll find in the castles. 4eh1IrO.png I want to game to reference games that Pewds has played and each level to be unique in that way. There will only be 3 worlds and 5 levels in each world. Also I like phrase based events as well. I can't think of good way to incorporate them right now though. If I can't think of anything they can be event ba…
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It may not be a lot, but it's a start. Download the current build. sendspace.com/file/7lfu6j Also I'm thinking up some enemys. HBd0lT6.png 173 is a special enemy that moves toward you when you look away. It can also teleport occasionally when out of view. The Bro will be an uncommon enemy that will be difficult to kill so you have to hide and hit him from behind. (Also he's blue like Piggeh so it stays in style with the other sprites.) Edit: Sorry for Double Posting I didn't notice I posted last…
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HUD and some hazards from Happy Wheels along with a Timmy cameo. IkaQwMk.png
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Here is an in-game screenshot L1LqzPZ.png Checklist Movement: Done Jumping: Done Ducking: Done Chopnese: Done Killing Barrels: Done Support: Started
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Some other things lyxSU4f.png Marzia and Cry is still a WIP I probably won't use human forms of Stephano, Piggeh, and Mr. Chair though unless It fits into the story somehow. Level Select 7LqDYZp.png A crouch. I'm not going to use this facial expression though aD7QlOQ.png A paper that can be used for something. Yep. A4k0KFc.png @Toyosatomimi No Miko Love the ideas! Especially the attributes~
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First off I'm not sure if this is the correct place to post so if it's not could a mod please move it? k thanks I'm not sure how to start this off, but I'll try my best. Basically I had this idea since sometime last year, but I never got around to actually doing anything with it. Wait a minute, I'm getting ahead of myself :p PewdieQuest is just what I instinctively called this project because it's generic and I'm not feeling creative enough to think of anything else. This is , you guessed it, a …