Rise of the Triad: Dark War (abbreviated as ROTT) is a first-person shooter video game that was first released on February 17, 1995 and developed by Apogee Software (formerly 3D Realms).
The members of the development team involved referred to themselves as
"The Developers of Incredible Power". The player can choose one of five
different characters to play as, each bearing unique attributes such as
height, speed, and endurance.
A team of special operatives, known as the H.U.N.T. (High-risk United Nations Task-force), is sent to San Nicolas Island to investigate deadly cult activity taking place in an ancient monastery.
Their boat, the only way back, is destroyed by patrols, and the team
soon learns that the cult plans to systematically destroy nearby Los Angeles.
The operatives, now unable to return whence they came, are then left to
fight their way into the monastery on the island, and eventually put a
stop to the cult's activities.
During its early stages of development, Rise of the Triad was initially meant to serve as the sequel to Wolfenstein 3D, titled Wolfenstein 3D II: Rise of the Triad. The presence of the MP40 sub machinegun and the outfits worn by the enemies allude to Nazi Germany and imply the original aforementioned intent for the development of ROTT.
On July 25, 1995, Apogee released a 'Reject Level Pack' as freeware
online. During production of the game, many levels were rejected for one
reason or another. This pack was a collection of multiplayer maps
deemed unsuitable for the original release. Some of these were serious
attempts at levels (one even attempted to recreate a popular deathmatch
level (1-5) from the videogame Doom), and some were not (like one where you played inside the popular videogame character Dopefish).
Additionally, the final level of the pack causes the game to crash
intentionally, showing the sense of humor of the developers.
There was an official retail add-on level pack released by Apogee for ROTT entitled Extreme Rise of the Triad also released in 1995. The add-on was produced by only two developers from the original team, Tom Hall
& Joe Siegler. Generally the maps produced in this add-on were
considerably harder than the original game's maps due to tricks that Tom
& Joe had learned in the editor since the release of the original.
The Extreme ROTT CD also had several other goodies on it. There
were some user made level editors, a random level generator from Apogee,
maps, sound files, etc. It didn't sell very well, and had rather short
shelf life. However, after the game came off retail shelves, most of
these materials were rendered unavailable. The levels ended up being
released as freeware on September 1, 2000. The remaining materials on
the Extreme ROTT CD were released as freeware online as part of a "ROTT Goodies Pack" on February 15, 2005.
There were a few other level packs released from Apogee. One was the
'Lasersoft Deluxe Shareware Maps'. They were identical to the released
shareware packs, except that a shareware company back then named
Lasersoft paid Apogee to design 6 exclusive levels for their shareware
release of the game. After this company went out of business, Apogee
released these levels in October 1999.
Another was a level called 'Wolf3D', which was done by Joe as an exercise to see if he could replicate the level geography from Wolfenstein 3D in Rise of the Triad. As ROTT uses the same basic game engine, Joe theorized that it should be possible to do this. The Wolf3D level for ROTT copied the complete level geography from Episode 1 Level 1 of Wolfenstein 3D,
down to the exact placement of characters, doors, secret areas, and
artwork. Some of the adjoining levels to this were added, but not
completely.
The final release from Tom and Joe was the 'Ohio RTC' pack. This is a
four level multiplayer pack which was designed for a group in Ohio that
was holding a game tournament called 'BloodFest 96'. It took place in
February 1996. After the tournament was over, the pack was released
online for everyone.
The final level to be released by anyone from the original team was
one level done by Joe Siegler entitled 'You & Spray'. Spray was an
internal nickname given to the NME boss character by the developers.
This was done by Joe as a gag in 1998, mostly as a personal exercise to
see if he could remember how to still use the level editor. Joe has said
that he initially didn't plan on releasing that, but after mentioning
its existence online, he was cajoled into releasing it in November 2000.
gog.com/en/gamecard/rise_of_the_triad__dark_war - Buy here only $6.00
The members of the development team involved referred to themselves as
"The Developers of Incredible Power". The player can choose one of five
different characters to play as, each bearing unique attributes such as
height, speed, and endurance.
A team of special operatives, known as the H.U.N.T. (High-risk United Nations Task-force), is sent to San Nicolas Island to investigate deadly cult activity taking place in an ancient monastery.
Their boat, the only way back, is destroyed by patrols, and the team
soon learns that the cult plans to systematically destroy nearby Los Angeles.
The operatives, now unable to return whence they came, are then left to
fight their way into the monastery on the island, and eventually put a
stop to the cult's activities.
During its early stages of development, Rise of the Triad was initially meant to serve as the sequel to Wolfenstein 3D, titled Wolfenstein 3D II: Rise of the Triad. The presence of the MP40 sub machinegun and the outfits worn by the enemies allude to Nazi Germany and imply the original aforementioned intent for the development of ROTT.
On July 25, 1995, Apogee released a 'Reject Level Pack' as freeware
online. During production of the game, many levels were rejected for one
reason or another. This pack was a collection of multiplayer maps
deemed unsuitable for the original release. Some of these were serious
attempts at levels (one even attempted to recreate a popular deathmatch
level (1-5) from the videogame Doom), and some were not (like one where you played inside the popular videogame character Dopefish).
Additionally, the final level of the pack causes the game to crash
intentionally, showing the sense of humor of the developers.
There was an official retail add-on level pack released by Apogee for ROTT entitled Extreme Rise of the Triad also released in 1995. The add-on was produced by only two developers from the original team, Tom Hall
& Joe Siegler. Generally the maps produced in this add-on were
considerably harder than the original game's maps due to tricks that Tom
& Joe had learned in the editor since the release of the original.
The Extreme ROTT CD also had several other goodies on it. There
were some user made level editors, a random level generator from Apogee,
maps, sound files, etc. It didn't sell very well, and had rather short
shelf life. However, after the game came off retail shelves, most of
these materials were rendered unavailable. The levels ended up being
released as freeware on September 1, 2000. The remaining materials on
the Extreme ROTT CD were released as freeware online as part of a "ROTT Goodies Pack" on February 15, 2005.
There were a few other level packs released from Apogee. One was the
'Lasersoft Deluxe Shareware Maps'. They were identical to the released
shareware packs, except that a shareware company back then named
Lasersoft paid Apogee to design 6 exclusive levels for their shareware
release of the game. After this company went out of business, Apogee
released these levels in October 1999.
Another was a level called 'Wolf3D', which was done by Joe as an exercise to see if he could replicate the level geography from Wolfenstein 3D in Rise of the Triad. As ROTT uses the same basic game engine, Joe theorized that it should be possible to do this. The Wolf3D level for ROTT copied the complete level geography from Episode 1 Level 1 of Wolfenstein 3D,
down to the exact placement of characters, doors, secret areas, and
artwork. Some of the adjoining levels to this were added, but not
completely.
The final release from Tom and Joe was the 'Ohio RTC' pack. This is a
four level multiplayer pack which was designed for a group in Ohio that
was holding a game tournament called 'BloodFest 96'. It took place in
February 1996. After the tournament was over, the pack was released
online for everyone.
The final level to be released by anyone from the original team was
one level done by Joe Siegler entitled 'You & Spray'. Spray was an
internal nickname given to the NME boss character by the developers.
This was done by Joe as a gag in 1998, mostly as a personal exercise to
see if he could remember how to still use the level editor. Joe has said
that he initially didn't plan on releasing that, but after mentioning
its existence online, he was cajoled into releasing it in November 2000.
gog.com/en/gamecard/rise_of_the_triad__dark_war - Buy here only $6.00

Chair Mode Activated *boop*
http://www.youtube.com/user/dbaker004?feature=mhee<------ Sorry for kid voice i was editing the way i speak in the mic so it sounds different i kinda screwed it up a little and now the application wont open and im 15
click this link: BroArmy.OurToolbar.com/ to download the bro army toolbar i made myself
http://www.youtube.com/user/dbaker004?feature=mhee<------ Sorry for kid voice i was editing the way i speak in the mic so it sounds different i kinda screwed it up a little and now the application wont open and im 15
click this link: BroArmy.OurToolbar.com/ to download the bro army toolbar i made myself