OOC: Guys, I just wanna say- this has been epic. I've been here since page 12, and I'm happy to say I'm glad I've been a part of one of the biggest roleplays on this website for the last 30 pages. You guys are really the best 'zombie survival' group ever xD
Zombie Apocalypse (roleplay)
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"How do we know he even got bitten by a zombie? From what you say he's delusional. Wouldn't we all like to be the one who has the cure for this? The solution? My guess is that he got bitten by a dog, and now he wants this to end so bad, that the stress has made him believe he's somehow immune. We have a chance for survival here, and I don't want to go back into the city, to that lab, for some insane person I barely even know. And who cares if he's a person, he might be as big a threat as the zombies, only he's intelligent? Oh, let me guess he's different from the people you killed outside? And don't pull that bandit crap on me, we knew nothing about them. They were probably starving, desperate, and we advertised the mansion to them. That idiot who's in the room now probably fired the mortar at them. So you'll kill people you barely even know without trying to reason with them, but if it's a person you do know, then we can never assume the worst of the situation, because he's a person, not a zombie. God, you're such a hypocrite!"Take solace in the rain, my children. It only means I'm near.
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"You think it felt good KILLING PEOPLE?? When you're a zombie- you have no remorse, so feeling of fear, no feeling for anyTHING or anyONE. They lost their humanity LONG ago, Ian. And sorry for trying to protect a team member. Did you ever think that because I've lost my family and friends, I don't consider YOU GUYS my family? Well heads up. I'm 18 and sitting in the middle on an apocolyptic world. I'm not about to end someones life without trying to help them first. You may be a cold blooded killer- but I have a little something called morals. and dont even mention bandits to me. they were trying to slaughter us- what choice did i have other to fight back for you guys?? its not like i could just cross the battlefield and say 'oh sorry, are you guys friendly? i was just wondering before i put a bullet through your heads'."
*I stand up, glare at Ian, then storm upstairs, and go to my room*The post was edited 1 time, last by jetfuelcmsb ().
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"Oh, great way to dicuss problems with the rest of the group, just walk off! And it's not morals if you only stick by them for certain circumstances, it's called hypocrisy!"
I turn to the rest of the group, and say,"We need to decide whether the fucker needs to go. He's proved incompetent, delusional, and considering he's the only one with a sword and seeing what one of us did to those 'bandits', sadistic as well. The risks outweigh the benefit. Now we can go on some wild goose chase after a cure, which has been put forward by a psychotic sadist, or we can get rid of a potential threat and keep on living. You may all hate me, but I'm saying what needs to be said, I'll even go in there and blow that pricks head off myself, because that's what I think needs to be done. Now, the choice is Alex's, so I think we should let him decide. Alex, we should get this out of the way before we leave."Take solace in the rain, my children. It only means I'm near. -
OOC: Ian, dude, cool arguement
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OOC: Thanks. One of the things about post-apoclyptic stuff is that you can explore morality and other mature issues, and having our characters debate the issue was pretty cool. You provided some pretty good counter arguments. I'm actually glad anna left the room after her last points, because I thought I was going to have to spend quite a bit of time making counters to that.Take solace in the rain, my children. It only means I'm near.
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I agree with Ian. He's acting weird lately. Something is wrong with him and in order to survive and be safe we can't use people who can't think straight. We need people who can ac normal. Think normal not someone who is paranoid.
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OOC: Thanks, ditto. Also, I'm glad I used my real name for the roleplay, it sort of gives it a personal feel to the story, and although I used a different age to mine, it still feels also personal.
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OOC: Ian isn't my real name, and I'm younger than 26, but I base some of the characterisation on what I would do in a zombie apocalypse, which is to say I'd avoid combat 90% of the time, and I have a feeling I could be a cold bastard if it got to that point.Take solace in the rain, my children. It only means I'm near.
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"Waitwaitwaitwaitwait! There is someone bitten around here!? And you don't want to kill him?" I was stunned by the fact. "Half of us could've died last night, when the guy could've changed! Either kill him, or throw him out!"
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OOC: Yeah, I guessed you would be younger that 26, considering you said you are doing your A-Levels I can see how old you are. I'm also guess you come from the UK like me then?
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OOC: Yeah I am.Take solace in the rain, my children. It only means I'm near.
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OOC: Everett Spike is my fake name, because I don't want to use my real name and my real name is so Finnish it wouldn't fit in the English language. And my Character is 27, but I am 14
(Haters gonna hate)
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OOC: lol, dw, I'm actually 13 (potatoes gon' potate)
BACK TO THE RP. -
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Me and Ian will go to his room. We will get our guns ready, and break down the room; me and Ian will enter inside and try to get him to speak to us; perhaps he has some details to show, or anything. Any reason that makes us not want to kill him. Julien and Everett will stick outside the room, pointing their guns inside at Jenkins, ready to shoot on my command. Let's roll. We can't take any risks with a person that's bitten indeed, but that bite was over than a month old, so that's why we'd let him inside.
*readies his shotgun and walks upstairs, near Jenkins's door* -
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"Let me get my shotgun".
I went upstairs grabbed my shotgun, and then followed Alex and the others to the door. I waited by jenkins door and for Alex to give the door to smash it down.Take solace in the rain, my children. It only means I'm near. -
Let's wait for Everett, and then we're in.
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