This is more about commentary styling in itself more than anything. It made me curious if anyone else has tried to do something the same way.
Basically I have been playing The Last of Us, great game and really enjoying my own playthrough of it. Through the journey though I started keeping a brick that was in Joel's possession safe. I talk to it sometimes and what is funny and rather cute is that the viewers have come to accept the brick as if a living being.
The brick doesn't talk, it just sits in Joel's hand when I pull it out of the bag. He holds it in a way that gives the brick a certain position that would be fitting to an onscreen character. Whenever I do commentary I try to think of new ways to make the experience different and for The Last of Us I chose...a brick.
I think it is one of my most proud commentary moments. A playthrough where a possibly insane gamer tries to build some form of a friendship...with a brick.
This made me wonder though...have you ever tried to make a character out of nothing yourself? and in doing so...have you been able to make your audience believe that the character exists and plays a role in this world?
Basically I have been playing The Last of Us, great game and really enjoying my own playthrough of it. Through the journey though I started keeping a brick that was in Joel's possession safe. I talk to it sometimes and what is funny and rather cute is that the viewers have come to accept the brick as if a living being.
The brick doesn't talk, it just sits in Joel's hand when I pull it out of the bag. He holds it in a way that gives the brick a certain position that would be fitting to an onscreen character. Whenever I do commentary I try to think of new ways to make the experience different and for The Last of Us I chose...a brick.
I think it is one of my most proud commentary moments. A playthrough where a possibly insane gamer tries to build some form of a friendship...with a brick.
This made me wonder though...have you ever tried to make a character out of nothing yourself? and in doing so...have you been able to make your audience believe that the character exists and plays a role in this world?
There is always time for muffins.