This thread is basically to show other people what YOUR game ideas are.
What epic game have you had the thought to make but can't?
Why can't you make it? Hardware? Money? No team?
Show your idea here! At the very least get it out there and noticed.
Now of course I wouldn't expect everyone to do so without me doing it myself
What is the game idea I have?
The game is temporarily called Project Alpha: Season 1
The summary of the game is this: The world as we know it is dying. The pollution we created has made the outside world air toxic to the human lungs. The response to said catastrophe is the creation of the "Arcs" Giant glass towers taking up areas called "Clean Zones" places with recycled clean air. Gaining entry is very limited and is not your choice. One has to be drug free in every shape and form. Even people who take medication are not allowed in such a place. Children are torn from their families to live in the Arcs. To prevent riots destroying the Arcs, the UN deployed Nuclear Warheads to locations far from the Arcs so that they don't get damaged but everyone outside the Arcs will die from radiation sickness. The internal governments of the Arcs have made the towers a place of hardship. Constant labor with little to no pay. Weekly home inspections to check for illegal materials. Almost 30 people die per day for executions to instill fear into the populous.
You are "Breaker" a 34 year old man who 20 years ago witnessed the last bomb named "The Destroyer" by the people of the Arc demolish everything you lived for in the blink of an eye. No home, no parents, and no hope. You are the leader of the Arc resistance. Dedicated to overthrow the Totalitarian government. Receiving contact from someone from the outside beckoning for the Arc to open its doors.
The prologue of the game starts off with you the player preparing for an escape to the outside world in hopes to find this contact and raise an army to combat the Arc guards. Your demolitions expert gives you a detonator for his pack of C6 a highly advanced version of C4 capable of blowing through a 4 feet thick steel door. Once the plan initiates the Arc guards go on high alert and start to hunt the resistance and bring them into custody.
You quickly climb onto a roof where a scene of 3 Arc Pursuers chase you. As you continue running from rooftop to rooftop an Arc Falcon flies in to ambush you. The only way out is to jump into the nearby building through the window. Crashing through the glass you find two items, A pistol and a Stealth module. You can only take one since you can hear Arc guards rushing towards your position. The item you pick will determine your beginning playstyle.
After you sneak or shoot past the Arc guards you come outside to see that your Demolitions expert was successful in planting the C6. Detonating the explosive a large hole appears in place of the door. In the midst of the chaos you see the opportune moment to escape. Ending the prologue of the game.
The game would have the Splinter Cell Conviction LKL system where enemies inspect where they have seen you last.
It would be a TPS game with a big emphasis on "Adapt to your playstyle" Don't kill a lot? Less enemies will be fortifying positions since they are still spreading out searching for you. Kill a lot? Positions are heavily fortified according to which direction you take in the world.
Even though the game is episodic it would be open world.
Now since most of the game takes place outside the arc how would you breath? You find a sort of gas mask outside the facility and it lets you breath the toxic air.
Now why can't I achieve this? The game would be a multi million dollar project. Needs it's own engine. And the graphics I would want it to be the benchmark of gaming PC s like crysis and far cry were back in the day.
(Kinda forgetting what else I added into my idea so I will update it later :P)
What epic game have you had the thought to make but can't?
Why can't you make it? Hardware? Money? No team?
Show your idea here! At the very least get it out there and noticed.
Now of course I wouldn't expect everyone to do so without me doing it myself
What is the game idea I have?
The game is temporarily called Project Alpha: Season 1
The summary of the game is this: The world as we know it is dying. The pollution we created has made the outside world air toxic to the human lungs. The response to said catastrophe is the creation of the "Arcs" Giant glass towers taking up areas called "Clean Zones" places with recycled clean air. Gaining entry is very limited and is not your choice. One has to be drug free in every shape and form. Even people who take medication are not allowed in such a place. Children are torn from their families to live in the Arcs. To prevent riots destroying the Arcs, the UN deployed Nuclear Warheads to locations far from the Arcs so that they don't get damaged but everyone outside the Arcs will die from radiation sickness. The internal governments of the Arcs have made the towers a place of hardship. Constant labor with little to no pay. Weekly home inspections to check for illegal materials. Almost 30 people die per day for executions to instill fear into the populous.
You are "Breaker" a 34 year old man who 20 years ago witnessed the last bomb named "The Destroyer" by the people of the Arc demolish everything you lived for in the blink of an eye. No home, no parents, and no hope. You are the leader of the Arc resistance. Dedicated to overthrow the Totalitarian government. Receiving contact from someone from the outside beckoning for the Arc to open its doors.
The prologue of the game starts off with you the player preparing for an escape to the outside world in hopes to find this contact and raise an army to combat the Arc guards. Your demolitions expert gives you a detonator for his pack of C6 a highly advanced version of C4 capable of blowing through a 4 feet thick steel door. Once the plan initiates the Arc guards go on high alert and start to hunt the resistance and bring them into custody.
You quickly climb onto a roof where a scene of 3 Arc Pursuers chase you. As you continue running from rooftop to rooftop an Arc Falcon flies in to ambush you. The only way out is to jump into the nearby building through the window. Crashing through the glass you find two items, A pistol and a Stealth module. You can only take one since you can hear Arc guards rushing towards your position. The item you pick will determine your beginning playstyle.
After you sneak or shoot past the Arc guards you come outside to see that your Demolitions expert was successful in planting the C6. Detonating the explosive a large hole appears in place of the door. In the midst of the chaos you see the opportune moment to escape. Ending the prologue of the game.
The game would have the Splinter Cell Conviction LKL system where enemies inspect where they have seen you last.
It would be a TPS game with a big emphasis on "Adapt to your playstyle" Don't kill a lot? Less enemies will be fortifying positions since they are still spreading out searching for you. Kill a lot? Positions are heavily fortified according to which direction you take in the world.
Even though the game is episodic it would be open world.
Now since most of the game takes place outside the arc how would you breath? You find a sort of gas mask outside the facility and it lets you breath the toxic air.
Now why can't I achieve this? The game would be a multi million dollar project. Needs it's own engine. And the graphics I would want it to be the benchmark of gaming PC s like crysis and far cry were back in the day.
(Kinda forgetting what else I added into my idea so I will update it later :P)
The post was edited 1 time, last by GoGetA ().