Dude i did make 1 room in 1 hour. or spawnpoint
Making a amnesia map
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ImmaBarrel wrote:
Dude i did make 1 room in 1 hour. or spawnpoint
if that will cost you an hour , let alone the complete map with everything functional.... everyone can make a box.

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Wait. You want the door locked? Go into the door's entities box, then ticked locked.
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the doors entityes box?
omfg. I knew it all the time that it was just one simple thing i had to do -.- just like with the FL studio i just needed 1 file to crack it.. ffs
YAA ITS FUCKING LOCKED
lol the key dont work on the door -
.... Did you rename everything, did you double check the names, do you know where to put the .hps, do you understand how to tell me what's wrong without me playing a guessing game to figure out your problem...
What is the problem you are having with this script? -
Flamez3 wrote:
thexfiles123 wrote:
Good luck, I downloaded the tools like a baws but I don't have a clue on how to make maps
I want Flamez to make a tut, he's pretty good at It
I've been thinking about doing that for a while now lol.
That would be nice
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Yes the .hps is in t
Flamez3 wrote:
.... Did you rename everything, did you double check the names, do you know where to put the .hps, do you understand how to tell me what's wrong without me playing a guessing game to figure out your problem...
What is the problem you are having with this script?Flamez3 wrote:
.... Did you rename everything, did you double check the names, do you know where to put the .hps, do you understand how to tell me what's wrong without me playing a guessing game to figure out your problem...
What is the problem you are having with this script?
the .hps is in the folder called maps
I can share my script again if you want.
also the problem is i need the key to work on the door. = So the key unlocks the door -
I know the key does not work with the door. Are there any errors? Can you show me your version of the script
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No there's no errors. Yes here
Amnesia the dark descent>custom_stories>The Keys>maps>The Keys.hps and it look like this
===========================================
// Starter's Script File!
//===========================================
//===========================================
// This runs when the map first starts
void OnStart()
{
AddUseItemCallback("","Unknown Key_1","mansion_1","OpenDoor", true);
}
void OpenDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("mansion_1", false, false);
RemoveItem("Unknown Key_1");
}
//===========================================
// This runs when the player enters the map
void OnEnter()
{
}
//===========================================
// This runs when the player leaves the map
void OnLeave()
{
}
I also got The Keys.map
and The Keys.map_cache -
Delete the keys.map_cache
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waiting for awesomeness

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and then what
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Delete the map cache and try again.
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the key still doesnt work on the door
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Use this:
// Starter's Script File!
//===========================================
//===========================================
// This runs when the map first starts
void OnStart()
{
AddUseItemCallback("","Unknown Key_1","mansion_1","OpenDoor", true);
}
void OpenDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("mansion_1", false, false);
RemoveItem("Unknown Key_1");
}
//===========================================
// This runs when the player enters the map
void OnEnter()
{
}
//===========================================
// This runs when the player leaves the map
void OnLeave()
{
}
You have a a line of =================== without using // -
Same still dont work
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Works for me, either you torrented a faulty version of Amnesia or you haven't set it up correctly. Can you please take a picture of your custom story directory and post it here.
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Here
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please imma barrel dont double post about things you can edit your post and add to what you want to say

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