nope that aint it

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ThePocketPotato wrote:
Ok, don't know if you did it on specially, but if not, then you are in D3D, if in OpenGl, then you need to write in console gl_renderer 1,
don't know if I wrote it correctly, but if you will write gl_render, than it will still show up![]()
FlameX wrote:
ThePocketPotato wrote:
Ok, don't know if you did it on specially, but if not, then you are in D3D, if in OpenGl, then you need to write in console gl_renderer 1,
don't know if I wrote it correctly, but if you will write gl_render, than it will still show up![]()
it was only a massive glitch of the engine , it happens once and doesn't happen anymore. gldsrc tends to be like glitchy as hell. just like the source engine.
Morgrayne wrote:
Oh,right...
Could it be the door knob?Looks like it's not where it should be.
[Never played Cry of Fear,so..Dunno °Q°]
Edit:Or maybe that thing on the floor that looks like a knife[but it could very well be a rock or something]
Edit 2: Phone screen color
FlameX wrote:
since noone guessed it , the lighting of the phone was broken also
Morgrayne wrote:
Edit 2: Phone screen color?