Youtube as a job?

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  • AlaintheKing wrote:

    Thaht's right it's much money, but can you really do a job and making videos at the same time???


    No you can't, especially if you are working full time (8 hours a day for me), have other hobbies and a social life. If I was only gaming when I don't work then yes, I could upload one vid per day without a problem ;)
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  • I'm actually a partner with the Curse Network. I get paid $3 per 1000 monetized views. My highest earnings was about £320 (convert that to dollars) for getting around 250k views in a month. You get paid for how much views you get for example, my views went down this month due to some of my most popular videos aging so I didn't get paid as much.

    You can indeed make a career out of YouTube. From direct extrapolations, pewdiepie would be getting paid around £120,000 a month before tax at my CPM. A lot of times though, larger youtubers will have an even better CPM.
    Krebs' Videos - It's all Laughs and Fun :)

  • Ok let's get one thinkg straight here, different channels and views create a different CPM (money per 1,000 monetized views) therefore it depends.

    THE ONLY network i know of with a set rate to ANYONE who meets the requirements is Union for Gamers, which is Curse.
    They have a $3 CPM and no term of contract, you can leave whenever.

    IF toby/pewds was partnered by these, they'd make TONS, but so would Curse. This is information open to the public, CPM of other networks are not however, so be cautious.

    Personally to live off it i think you really need at least 60,000 views a day (possibly 30,000 for 2 videos a day) at a $3 CPM rate to make decent money, but that is sponsorship aside.

    P.S that guy on Youtube that calculates YT earnings is usually wrong, most gamers aren't partnered with YT, they are partnered with a Network, whos CPM either flucuates or is a CPM no one can give out unless they want to be terminated and charged.
  • KrimboPlays wrote:

    Without tax and machinima taking their cut, pewdie makes between $2000 and $15000 a DAY on average.
    Which makes $620,000 - $5,800,000 a year...

    So yes, you can become a millionaire.
    But the chances are 1/1000000


    Anyone who reads that and believes it, is stupid. CPM's can change and views change all the time. Averages must be made, and things on the side happen withou tpeople knowing. Making excess of 1,000,000$ a year is pretty ludicrous. Toby has three channels and doesn't even make that.
  • KrimboPlays wrote:

    Without tax and machinima taking their cut, pewdie makes between $2000 and $15000 a DAY on average.
    Which makes $620,000 - $5,800,000 a year...

    So yes, you can become a millionaire.
    But the chances are 1/1000000

    KrimboPlays wrote:

    Without tax and machinima taking their cut, pewdie makes between $2000 and $15000 a DAY on average.
    Which makes $620,000 - $5,800,000 a year...

    So yes, you can become a millionaire.
    But the chances are 1/1000000
    I find that very hard to believe. If that were the case, Pewdie would have his own damn vault, not the modest home he has.
  • The bunny rabbit guy put it the best.. But I don't totally agree.

    The big LPers have their own style, and not everyone has heard of them. There will always be a potential market as long as you advertise and get flamed outside of YT (Because the major LPers videos will so drown yours out on the search results, unless you pay for advertising).

    The wise option would be to grind through the first few months, not to copy (unless it rolls of your tongue, and that can be explained away), and look for communities that'll take on new directors. DON'T monetize until you're big, because it just looks bad.

    And of course, don't start out expecting to make money. Do it because it's fun and you like to show off to your friends who have never seen an LP before.

    (Also I don't agree with not playing Amnesia or Slender, sure there's lots of LPs out there, but an audience is formed around the personality of the person playing, not just the game itself. I still think Slender is stupid as hell though, Amnesia is much scarier IMO)
  • SuukiChu wrote:

    They earn about 1$-4$ for every 1,000 views.
    Don't listen to SocialBlade.. It is extremely inaccurate.

    Don't listen to what Krimbo said either.. That's not true.. >.>

    Krimbo wasn't lying, Pewdiepie makes thousands a day... I'm normally paid £1.15 per thousand views and the most views I've ever earned is 148'000 in one month so that works out at almost $2 per thousand I believe, so you'd be right there but socialblade is pretty accurate, you have have to look nearer the low end estimate... I earn double my low end estimate normally but it depends on the partner you're with entirely!
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  • wulfsok wrote:

    The bunny rabbit guy put it the best.. But I don't totally agree.

    (Also I don't agree with not playing Amnesia or Slender, sure there's lots of LPs out there, but an audience is formed around the personality of the person playing, not just the game itself. I still think Slender is stupid as hell though, Amnesia is much scarier IMO)


    I don't think not playing them is a definate rule but it is a saturated market at the moment for those types of videos. The best thing to do is focus on games that no one has really heard of, or just other games you like the look of. For all you know you might end up making an all new internet phenomenon with a different game.

    This is actually just like how the games industry is in terms of making games. With have all COD, which became popular and thus the market got stale with clones but then other unique games rose and overshadowed it. Same can be done in terms of commentating. Sure in a business sense you should always go where the golden cheese is but LPing is about the love for gaming and not for a quick buck. As I said, do your own thing and you will eventually become just a big if not bigger :)
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  • Noirproxy wrote:

    I don't think not playing them is a definate rule but it is a saturated market at the moment for those types of videos. The best thing to do is focus on games that no one has really heard of, or just other games you like the look of. For all you know you might end up making an all new internet phenomenon with a different game.

    This is actually just like how the games industry is in terms of making games. With have all COD, which became popular and thus the market got stale with clones but then other unique games rose and overshadowed it. Same can be done in terms of commentating. Sure in a business sense you should always go where the golden cheese is but LPing is about the love for gaming and not for a quick buck. As I said, do your own thing and you will eventually become just a big if not bigger :)


    Totally. I think one of Amnesia's saving graces is it's custom stories, but the game remains the same fundamentally, and shares video titles.

    I was browsing through YT search queries last night looking for games that haven't been LPed too much.. And came to the conclusion that since 2010 the amount of LPers skyrocketed. The only game I found that wasn't covered on the LP Archive was Actraiser (which I strangely loved as a kid), but YT still has a few videos of it. Hell, even Touhou 12.3 has a crapload of videos.

    But a bit of advice to anyone who stumbles on this (I'm sure you already know), but don't just use steam, but Desura as well. Check Desura every day for a new game, and given the huge surge in Indie games (which is awsum IMO) you won't have to wait very long. Bust your blind play out, and upload it ASAP. Then Voila! You had the very first LP of said game, and therefore at the top of the list until Pewdie plays it ;) .

    And the last part of your post nailed it, I see many repeating the same notion. IE:

    If you're in it for the money, you will lose motivation and quit, no matter how big you've gotten.