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  • Okay I am wanting to make a new horror game. Its not about your common slender/amnesia/ring horror game. It is a horror game about an event that has actually happened in history that I want to put a twist on. The event I am talking about is the infamous Chernobyl nuclear power plant accident. The game setting in the start of the game is in Chernobyl, April 26 1986 an hour before the reactor goes into meltdown. It carries out with the meltdown, the reactor blows up and the screen goes white. When…

  • Quote from PhaZe: “Quote from Naasej: “Quote from PhaZe: “Well, you have: AddEntityCollideCallback("Player", "script_slam", "func_slam", true, 1); and SetEntityPlayerInteractCallback("cellar_wood01_1", "func_slam", true); Both of these trigger the same function. I dunno if that might be a problem. If it still doesnt work, try removing one of these from the .hps” I just removed one, but the key problem still isn't fixed...” eaf7yb.png Name = Internal name = The name of the entity. If you copy thi…

  • Quote from PhaZe: “Well, you have: AddEntityCollideCallback("Player", "script_slam", "func_slam", true, 1); and SetEntityPlayerInteractCallback("cellar_wood01_1", "func_slam", true); Both of these trigger the same function. I dunno if that might be a problem. If it still doesnt work, try removing one of these from the .hps” I just removed one, but the key problem still isn't fixed...

  • Quote from PhaZe: “Quote from Naasej: “Quote from PhaZe: “Quote from Kneesocks: “Quote from PhaZe: “Post the malfunctioning script here and we can try and fix it for you.” or just contact our scripting wizard flamez3. ;D” Or give us little people a chance to be helpful D;” void OnStart() { AddUseItemCallback("", "key_tomb_rusty_1", "metaldoor_1", "UsedKeyOnDoor", true); AddEntityCollideCallback("Player", "script_slam", "func_slam", true, 1); SetEntityPlayerInteractCallback("cellar_wood01_1", "fu…

  • Quote from PhaZe: “Quote from Naasej: “Quote from PhaZe: “Quote from Kneesocks: “Quote from PhaZe: “Post the malfunctioning script here and we can try and fix it for you.” or just contact our scripting wizard flamez3. ;D” Or give us little people a chance to be helpful D;” void OnStart() { AddUseItemCallback("", "key_tomb_rusty_1", "metaldoor_1", "UsedKeyOnDoor", true); AddEntityCollideCallback("Player", "script_slam", "func_slam", true, 1); SetEntityPlayerInteractCallback("cellar_wood01_1", "fu…

  • Quote from Ethanpheng24: “Don't forget to add stephano, Mr.Chair, Piggeh, and the Bro” I wasn't going to forget them haha they are in there. Just need to get the scripts to work

  • Quote from PhaZe: “Quote from Kneesocks: “Quote from PhaZe: “Post the malfunctioning script here and we can try and fix it for you.” or just contact our scripting wizard flamez3. ;D” Or give us little people a chance to be helpful D;” void OnStart() { AddUseItemCallback("", "key_tomb_rusty_1", "metaldoor_1", "UsedKeyOnDoor", true); AddEntityCollideCallback("Player", "script_slam", "func_slam", true, 1); SetEntityPlayerInteractCallback("cellar_wood01_1", "func_slam", true); } void func_slam(strin…

  • Quote from PhaZe: “Quote from Kneesocks: “Quote from PhaZe: “Post the malfunctioning script here and we can try and fix it for you.” or just contact our scripting wizard flamez3. ;D” Or give us little people a chance to be helpful D;” I will post the script as soon as I get on the computer that its saved to. Thank you for your help

  • I am currently in the process of making a new Amnesia Custom Story, Darkness Hollows. It takes place in an underground tunnel system. The first chapter you are in the tunnels trying to make your way up to the surface. I have a story written up but I'm to lazy to type it at the moment. If any bros are happy to help me script it, please let me know, I know how to script but for some reason, it just isn't working. Please I need help and I really want this to get done. I haven't finished the entire …

  • The main reason why we posted this is to get help. We have the story line plotted and some of the objectives, but we working on it and need as much ideas as possible.

  • Quote from ShootinUnicorn: “I think it's looking more like a plain story... You should update with the people you need in the making of the game, you may need to hire some and advertise in a more attractive manner. Thinking of ideas is easy, but actually MAKING them... With the right people you guys can do it ^^” So far it is only a friend and I making this game. We need as much help as possible. We have some experience but still need help. Thank you for your suggestion. All is appreciated.

  • Quote from Kneesocks: “Ugh , this is just a mixture of the Grudge/The Ring/Slenderman mashed in a blender turned into a some horrific paste. Was hoping for something more original.” How is it similar to "The Grudge"? There is nothing anywhere close to that Horror Film. It is based off of The Ring, We wanted to have her in it since she is known for horror and fear. We are bringing it away from the slender setting. Don't worry. We needed Idea's, that is why we posted this. We have more things thou…

  • Quote from Mega_hyp3rrr_808: “It kind of sounds like slender, but with a different setting” It does, my friend added that. In the doc, I put that its not fully thought out. we are still fixing things. that was one of the main things we still need to fix. we are gonna bring it away from the slender feel but want to have an objective similar to it.

  • Guys I updated the forum, I thought I had linked the doc but It didn't go through the first time! PLEASE CHECK IT OUT!

  • I am in the making of a new horror game called "She's Here". A friend of mine and I have currently came up with the game plan out. We have some experience in game making. We are looking for 1 to 2 more people to help us with this game. Please inbox me if you would like to help. NOTE: MUST HAVE EXPERIENCE USING UNITY3D AND 3DS MAX! Thank you -Naasej If you want info please check out this document! She's Here GAME INFO