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Having used GameMaker since the very early years when it was still completely maintained and owned by Mark Overmars, I know the old GML fairly well. While it's true that, in a way, it is a very good primer to the ideals and syntax, etc of programming, it does leave out some very important things. I'd have to ask that, before ANYONE learns to program, they understand the computer first. Understanding the framework between a program and the CPU, Memory, Storage, etc is very important for anyone in…
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(Sorry for double post! Are those bad here?) Well, I tried with all 3 MP4 codecs that come with Sony Vegas. Granted that they render faster than WMV because they render in streamline (frame-by-frame. WMV renders in X frame chunks, where X is the frames per second.), the file size was.. not great. Where a 1440x1080 30fps 3Mb p/s WMV was around 125MB, the same settings for an MP4 gave a file size of 948MB. I dunno, I think I'll just stick with WMV, since over the years it's proven to be the smalle…
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Personally, I'd suggest starting with C#, as its syntax is very similar to Java and very easy to work with. Also, with C#, you have garbage collection to clean up things for you, and you can't make mistakes that can seriously harm your computer while learning (really, you'd be surprised how much damage you can do with C/C++!) Maybe I'll write some C# tutorials for getting used to it.. but there's certainly quite a few already out there. It'd be nice if you kept us updated on your progress in off…
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Hmm.. the first few games I played were for the NES.. some time around 1996. I was four. Mario Bros. + Duck hunt Ninja Turtles (1, 2, 3) Yo Noid! Rad Racer (1, 2) And a few months later, got a Sega Genesis. Genesis games were Sonic (1, 2, 3, Sonic and Knuckles, Sonic 3D) Sega Smash Pack, I think was the name. Had "Streets of Rage", "Golden Axe 3", etc. Then, again, same year, a SNES. Only had a few games for that, like Mario games, etc. In 1997, I got an N64, with which I got Mario 64, Starfox 6…