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  • Holy Indie Game Werebatman!

    blunderinggames - - Archive

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    photo-1446-b90c081f.png Something like this could be the Villian Axestaff. Quote: “Quote: “he villan's would probably be red and black instead” That is a stereotypical color scheme for someone evil and quite less creative since most of the games utilize that already lol” Well it has been that way for a long time for a reason. Must be the reptillian brain that is alarmed by things with those colors (poison plants and bugs).

  • Quote from PPP | FlameX: “So how far are you with the networking?” The engine based networking isn't sufficient for my needs, so i am switching to third party based networking.

  • Holy Indie Game Werebatman!

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    Quote from Koggeh: “Quote from blunderinggames: “Finished modeling my creatures today, so i did another model inspired by Koggeh's awesome concept art. photo-1444-d15fde9c.png” That looks really good. I never had an official name for it. The Axestaff sounds really good. Is that the Hero's or the Villain's?” Thanks! Well to be honest i did not think about who it belonged too, but having a blue crystal thingy and straight blade lines i would say hero. The Villain's should probably have a red or ye…

  • Quote from TimmyB1tch: “sounds bad arse :3 thanks for taking such consideratoin on there not being any tricks in the game but I MAY try to find a few in beta just to tel you them so you can sharpen up” I would encourage everyone in Alpha to find bugs, loopholes and faults in the game and gameplay And i would ofcourse also take ideas on features to implement.

  • Holy Indie Game Werebatman!

    blunderinggames - - Archive

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    Finished modeling my creatures today, so i did another model inspired by Koggeh's awesome concept art. photo-1444-d15fde9c.png

  • Quote from TimmyB1tch: “Quote from TimmyB1tch: “I cant wait till Beta broskis.. I am really curiouse on how the LED will look and wehter the contols will be floaty or just right... only taim will tell either way Bro edit the title sence your not giving away those alpha passes anymore (I think)” I JUST noticed I said LED instead of HUD (freaking idiot!) anyways still having high hopes for this game bro. Remember to think like the common noob and try to buff out any possible tricks =_= just saying…

  • Lets Triforce

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    ..▲ ▲ ▲

  • Holy Indie Game Werebatman!

    blunderinggames - - Archive

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    I humbly apoligize for any derailing of the thread. It was never my intention. Also can't wait for more concept art **EDIT for name poll afterthought. How about Grey Sins?

  • Quote from HipsterSlendy: “I believe the more one uses a melee weapon the more it can do as much damage as a gun. (not more but just as much) that way if someone likes to use melee weapons they gain the use of having it since the gun can be boring for some people and thus granting a broader ranger of choice and variety.” True, i would like the game to support almost any playing style. And to be honest, a blunt object to the head can be as deadly as a headshot. I am seriously considering putting …

  • Quote from PPP | FlameX: “Quote from blunderinggames: “Quote from jameZZummers: “good idea but they will be scarce but not as scarce because here is logic if you cant get a gun what would you get.... a melee weapon so they will be kinda scarce... and makeit they can break after a certain amount of uses or hit somthing to hard” Well if the scenario in the game would happen for real (lol!) getting guns won't be a problem, after some time bullets will become hard to come by. I would like to have so…

  • Quote from jameZZummers: “good idea but they will be scarce but not as scarce because here is logic if you cant get a gun what would you get.... a melee weapon so they will be kinda scarce... and makeit they can break after a certain amount of uses or hit somthing to hard” Well if the scenario in the game would happen for real (lol!) getting guns won't be a problem, after some time bullets will become hard to come by. I would like to have some improvised melee / stabbing weapons. And yes, it wou…

  • So far i am liking the idea of melee weapons / knives. I think it would broaden certain playing styles. And since it is easy to run out of ammo, you would have at least a fighting chance with a knife or melee weapon. The will be implemented after alpha. What would you all like to see implemented as melee weapons? Knives, swords, baseballbats? What do you guys think about selfmade bows and spears? since ammo is scarce, it would be a way to always being able to defend yourself, even if the self ma…

  • everyone is entitled to their opinions and views. It's a free world. Let's keep it friendly guys

  • About the guns, the weapons are well balanced, for example the handguns, the pistol is faster then the revolver but has less stopping power. The more powerfull revolver has a bigger kick and is harder to control. Also all the weapons have a realistic effective range and a maximum range. So there is no sniping all the way across the map. There won't be any "halo pistol" syndrome in this game

  • Holy Indie Game Werebatman!

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    Quote from PPP | FlameX: “Quote from blunderinggames: “Quote from PPP | FlameX: “Quote from blunderinggames: “I can haz job nowz? ;)” you already haz multipel jawbs” I also alreadyhas mulipel bilzz to payz” I don't think he will actually pay you , and I think your own project should get more attention :3” Derrrr really?

  • Holy Indie Game Werebatman!

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    Quote from PPP | FlameX: “Quote from blunderinggames: “I can haz job nowz? ;)” you already haz multipel jawbs” I also alreadyhas mulipel bilzz to payz

  • Holy Indie Game Werebatman!

    blunderinggames - - Archive

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    I can haz job nowz?

  • Holy Indie Game Werebatman!

    blunderinggames - - Archive

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    Keep the concept art coming!

  • Holy Indie Game Werebatman!

    blunderinggames - - Archive

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    Is that a good thing?

  • Thank you! It will be for pc and mac. It will be ported to other platforms may the need arise (android, ps3, xbox)