Innovative Games vs. Sequels

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    • Innovative Games vs. Sequels

      A lot of my friends only like old games. What does this have to do with the topic name? Well, nowadays, mostly sequels are released, so old games can be named "innovative". Well, so why did I make this topic? Because, they ONLY like old games. They only like the mario games released before 2000, claiming the others "don't have that Mario feel". They only like the first 2 Gothic games claiming the 3rd and 4th ones don't have that Gothic feel (I agree with the 4th, but not with the 3rd). They only like CS 1.6 and the ones before, claiming the "Source" and "Global Offensive" ones lost the original CS touch. They basically hate every single game that has a number greater than "1" at the end of it. I want to ask, what's your opinion? I disagree completely with my friends, as sequels may be innovative (note that they're not always innovative, but mostly yes, in my opinion), the same as "old" games can be. Is this turning into a "trend" ? I'd like your opinion, to confirm or not that this is something usual amongst gamers.

      Also, imagine that there are 2 games of the same type (i.e. Fifa and PES, Dave Mirra's Freestyle BMX and Mat Hoffman's Pro BMX). Is it normal that my friends only like a single game, and they hate the other, even though they didn't play it? (i.e. you hate PES but love FIFA, even though you didn't play PES and never seen how it is).
    • It's hard to chose. I like innovative game better, but if a sequel of a game is innovative, it would be better. Like the Battlefield series. And.. umm.. sorry but I think your friends are stuck at the past, they really can't move on and somewhat close minded. Not every single sequel is worse than the original, like CS Source that is better than CS 1.6, and Battlefield Bad Company 2 that I think it's the best in the BF series, BF3 is a disappointment for me.


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    • bestbest333 wrote:

      That's exactly what I meant, you don't have to be sorry as I feel the same as you think they are; and they really are ^^ sometimes, sequels are made so that they're improvements, but sometimes, sequels are only made because game developers are afraid to innovate (Example: Activision with the CoD series).

      How about its cheaper to produce? XD , All the CoD's are basically expansions/mappacks to me to be honest.



    • karlsanada10 wrote:

      Best example would be Silent Hill that came from TERRIFYING HORROR to Hack and Slash game. And Resident Evil too.
      I agree with you. Silent Hill and Resident Evil has turned out to be an action-horror than a survival / physiological horror, especially Resident Evil And now it's Dead Space with Dead Space 3. I bet this game is more focused on Co Op and action. I don't know why, but I think it's funny that FREE indie horror game is way scarier than the $50 horror game made by big company.

      Edit: Don't forget about F.E.A.R, the third one is a big disappointment, F.3.A.R = Call of Fear: Paranormal Warfare


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      The post was edited 1 time, last by DarkRaven13 ().