1- Resistance 3
Resistance 3 is a 2011 science fiction survival-horror post-apocalyptic first-person shooter developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3. Resistance 3 is the third and final installment in the Resistancetrilogy.[1][3] Resistance 3 is the first in the series to support 3D and PlayStation Move and the first to introduce the PSN Pass program.
The game shifts away from the military aspect of its predecessors and takes on a post-apocalyptic survival-horror feel.
The game shifts away from the military aspect of its predecessors and takes on a post-apocalyptic survival-horror feel.

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Gameplay
The game retains mostly the same gameplay mechanics as its predecessor albeit with several changes. The weapon wheel and health bar from the first Resistance game return after it was excluded from Resistance 2. There are also new environmental objects such as chimeran plants which explode when shot. The game sees a mixture of new and old weapons; returning weapons include the Bullseye, Magnum, Rossmore, Auger, Marksman and Carbine. New weapons include the Mutator, which shoots biological mist that causes enemies to eventually explode causing splash damage, the Deadeye sniper rifle, and a new food-can based explosive called a shrapnel grenade, which releases an arsenal of nails when it explodes.[4] All weapons are upgradeable (except Sledgehammer), and become more powerful the more they are used.[4] In line with the survival theme ofResistance 3, humans are forced to assemble their weapons from whatever scrap they can gather. The game features PlayStation Move support and Stereoscopic 3D.[5]Additionally, players can utilize the PlayStation Sharp Shooter peripheral attachment.
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2- Resistance 2
The game retains mostly the same gameplay mechanics as its predecessor albeit with several changes. The weapon wheel and health bar from the first Resistance game return after it was excluded from Resistance 2. There are also new environmental objects such as chimeran plants which explode when shot. The game sees a mixture of new and old weapons; returning weapons include the Bullseye, Magnum, Rossmore, Auger, Marksman and Carbine. New weapons include the Mutator, which shoots biological mist that causes enemies to eventually explode causing splash damage, the Deadeye sniper rifle, and a new food-can based explosive called a shrapnel grenade, which releases an arsenal of nails when it explodes.[4] All weapons are upgradeable (except Sledgehammer), and become more powerful the more they are used.[4] In line with the survival theme ofResistance 3, humans are forced to assemble their weapons from whatever scrap they can gather. The game features PlayStation Move support and Stereoscopic 3D.[5]Additionally, players can utilize the PlayStation Sharp Shooter peripheral attachment.
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2- Resistance 2

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Gameplay
resistance 2 is a single-player campaign, with the player controlling protagonist Nathan Hale. The game includes many of the weapons from Resistance: Fall of Man, as well as new weapons such as the "Marksman" and a mini gun called the "HVAP (High Velocity Armor Piercing) Wraith". The weapons are a mix of 1950s human technology and more advanced alien technology. Unlike the first game, where there was no limit on the number of weapons carried, Resistance 2 limited the player to two weapons, as well as a more limited number of grenades. Resistance 2 also does not use a health bar in the single player campaign as it did in the first, but instead it uses an automatic regenerative health system, whereby players must keep out of the line of fire in order to recover health.
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3- Resistance:Fall of man
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Gameplay:
Resistance: Fall of Man is a first-person shooter set in an alternate history. Many of its gameplay features stem from this, most notably the weapons. Some weapons are based on real weapons circa the 1950s, while some weapons are futuristically altered in accordance with the game's storyline. Insomniac Games has combined its passion for creating exotic weapons and vehicles, such as those found in the Ratchet and Clank series, with its proprietary development engine and physics system to create unique human and Chimeran weaponry. Each weapon provides a unique play style and strategy. An example of this is found with the Auger (Chimeran). The primary fire for this weapon is simple rapid fire, but the bullets burrow through walls, actually coming out stronger on the other side, opening up a whole new level of strategy. The secondary fire creates a barrier that is resistant to all bullets but its own. In addition to the usual short- and long-range weapons, the game features several different types of grenades, with both historical and futuristic varieties. For example, one grenade, known as the Backlash grenade, is capable of creating a dome-shaped barrier, where the player can enter for cover. The barrier reflects shots from opposing Chimera. Some weapons are not available on the first play-through of the game but can be found at certain locations on replaying the game.
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resistance 2 is a single-player campaign, with the player controlling protagonist Nathan Hale. The game includes many of the weapons from Resistance: Fall of Man, as well as new weapons such as the "Marksman" and a mini gun called the "HVAP (High Velocity Armor Piercing) Wraith". The weapons are a mix of 1950s human technology and more advanced alien technology. Unlike the first game, where there was no limit on the number of weapons carried, Resistance 2 limited the player to two weapons, as well as a more limited number of grenades. Resistance 2 also does not use a health bar in the single player campaign as it did in the first, but instead it uses an automatic regenerative health system, whereby players must keep out of the line of fire in order to recover health.
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3- Resistance:Fall of man

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Gameplay:
Resistance: Fall of Man is a first-person shooter set in an alternate history. Many of its gameplay features stem from this, most notably the weapons. Some weapons are based on real weapons circa the 1950s, while some weapons are futuristically altered in accordance with the game's storyline. Insomniac Games has combined its passion for creating exotic weapons and vehicles, such as those found in the Ratchet and Clank series, with its proprietary development engine and physics system to create unique human and Chimeran weaponry. Each weapon provides a unique play style and strategy. An example of this is found with the Auger (Chimeran). The primary fire for this weapon is simple rapid fire, but the bullets burrow through walls, actually coming out stronger on the other side, opening up a whole new level of strategy. The secondary fire creates a barrier that is resistant to all bullets but its own. In addition to the usual short- and long-range weapons, the game features several different types of grenades, with both historical and futuristic varieties. For example, one grenade, known as the Backlash grenade, is capable of creating a dome-shaped barrier, where the player can enter for cover. The barrier reflects shots from opposing Chimera. Some weapons are not available on the first play-through of the game but can be found at certain locations on replaying the game.
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The post was edited 1 time, last by TheRocker ().