[Need art help!] PewDiePie Fighting Game (working title)

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    • [Need art help!] PewDiePie Fighting Game (working title)

      Hello all you bros out there!

      You may have ascertained from my introduction thread exactly what I am planning. Or you may not have read my introduction at all. Go read it, it's pretty important.

      Now that that's out of the way, let me lay down for you exactly what I'm talking about here. Have you ever:
      • wanted to see Stephano get in a sword fight with an Untrustworthy Statue?
      • wondered just what the heck Chairmode does?
      • wanted to fight off Amnesia bros in style with everything from bootnese to brofists?
      • wished there was a non-serious fighting game that actually has effort put into it?
      • wanted another decent PewDiePie fangame for once?

      Get your joysticks and your lanterns ready, close your doors, turn off your lights, and fight everything from barrels to bros in...

      The
      PewDiePie Fighting Game
      (working title)


      Proposed Roster (subject to change):
      • PewDiePie: An average-all-around character. Uses bootnese, teleporting naked guys, and a giant brofist. Victory Quote: That's how I roll! That's how I get all the ladies!
      • Stephano: A fast rushdown character focusing on long combos. Uses his sword for most of his special. Victory Quote: You idiot, you cannot defeat me. I invented chopnese!
      • Barrels: A sort of Rayman-styled golem of barrels. He's probably going to be a sort of area control character, with barrel traps or something. Victory Quote: I told ya that you would die in this room, but you didn't listen, you just rushed on ahead, heheheh.
      • The Bro: The monster from Amnesia. Possibly a rushdown character with some grapple in there. Swipes his claws for his attacks. I had a funny idea for his entrance: he pops out of the ground (like the one Ao Oni), says "HEY THERE SUGAR TITS", and gets ready to fight. Victory Quote: You cannot deny my sexiness!
      • Untrustworthy Statue: A powerhouse character who swings his huge sword around for his attacks. Victory Quote: You're right to not trust me, but you could not even topple my head!
      • Piggeh and Mr. Chair: Piggeh riding on Mr. Chair! Not entirely sure yet, but they're probably going to be a defensive character. Victory Quote: I'm pumped! Don't put Piggeh and Mr. Chair in a corner when I'm pumped!

      I'll need some people to help with graphics and character design. If you think you can help me out, please, throw me a PM or reply here. You can also contact me on Steam (profile id: suppercut) or Skype (suppercut). Like I said, I've got the actual engine pretty much near-finished, all it needs is some extensive bugtesting and an AI.

      The post was edited 2 times, last by Suppercut ().

    • Suppercut wrote:

      Hello all you bros out there!

      You may have ascertained from my introduction thread exactly what I am planning. Or you may not have read my introduction at all. Go read it, it's pretty important.

      Now that that's out of the way, let me lay down for you exactly what I'm talking about here. Have you ever:
      • wanted to see Stephano get in a sword fight with an Untrustworthy Statue?
      • wondered just what the heck Chairmode does?
      • wanted to fight off Amnesia bros in style with everything from bootnese to brofists?
      • wished there was a non-serious fighting game that actually has effort put into it?
      • wanted another decent PewDiePie fangame for once?

      Get your joysticks and your lanterns ready, close your doors, turn off your lights, and fight everything from barrels to bros in...

      The
      PewDiePie Fighting Game
      (working title)


      Proposed Roster (subject to change):
      • PewDiePie: An average-all-around character. Uses bootnese, teleporting naked guys, and a giant brofist. Victory Quote: That's how I roll! That's how I get all the ladies!
      • Stephano: A fast rushdown character focusing on long combos. Uses his sword for most of his special. Victory Quote: You idiot, you cannot defeat me. I invented chopnese!
      • Mr. Chair: The chair is animated by special chairmode magic. I haven't decided much for his character yet. Victory Quote: Chairmode. Gets them every time, PewDie.
      • Barrels: A sort of Rayman-styled golem of barrels. He's probably going to be a sort of area control character, with barrel traps or something. Victory Quote: I told ya that you would die in this room, but you didn't listen, you just rushed on ahead, heheheh.
      • The Bro: The monster from Amnesia. Possibly a rushdown character with some grapple in there. Swipes his claws for his attacks. I had a funny idea for his entrance: he pops out of the ground (like the one Ao Oni), says "HEY THERE SUGAR TITS", and gets ready to fight. Victory Quote: You cannot deny my sexiness.
      • Untrustworthy Statue: A powerhouse character who swings his huge sword around for his attacks. Victory Quote: You're right to not trust me, but you could not even topple my head!

      I'll need some people to help with graphics and character design. If you think you can help me out, please, throw me a PM or reply here. You can also contact me on Steam (profile id: suppercut) or Skype (suppercut). Like I said, I've got the actual engine pretty much near-finished, all it needs is some extensive bugtesting and an AI.
      Are you making your own fighting engine for this or are you gonna use something like MUGEN? Just wondering.
      H-h-h-how's it going bros? My name is Peeeeewdiepieeee! ~PewDiePie
    • Toby wrote:

      Suppercut wrote:

      quoting the entire OP is just annoying.
      Are you making your own fighting engine for this or are you gonna use something like MUGEN? Just wondering.

      Read my introduction. It's my own engine.

      supermariozx205 wrote:

      how about irresponsiable dad as a character

      I'm testy about adding any Happy Wheels characters. They have no real fighting method shown. I.E. Bros have claws, PewDie has his various things like Bootnese and Chopnese and such, and Stephano and Untrustworthy Statue both have swords. What the hell is Dad gonna do?
    • Suppercut wrote:

      Toby wrote:

      Suppercut wrote:

      quoting the entire OP is just annoying.
      Are you making your own fighting engine for this or are you gonna use something like MUGEN? Just wondering.

      Read my introduction. It's my own engine.
      Oh, I'm sorry :(
      But, uh, I do have an idea. The only way I can help is to make ideas, lol XD Piggy: A defense-based character. Uses Sexy Talk (Stuns enemy for 1-3 secs, has cooldown of 15-20 secs?), Body Slide (Slides around the body of the enemy and poisons them -Because they are disgusted), and Special is Piggy Gangbang. Multiple piggies jump on the enemy and you hear lots of his quotes. Does damage, ofc.
      H-h-h-how's it going bros? My name is Peeeeewdiepieeee! ~PewDiePie
    • supermariozx205 wrote:

      how about irresponsiable dad as a character

      Toby wrote:

      Suppercut wrote:

      Toby wrote:

      Suppercut wrote:

      quoting the entire OP is just annoying.
      Are you making your own fighting engine for this or are you gonna use something like MUGEN? Just wondering.

      Read my introduction. It's my own engine.
      Oh, I'm sorry :(
      But, uh, I do have an idea. The only way I can help is to make ideas, lol XD Piggy: A defense-based character. Uses Sexy Talk (Stuns enemy for 1-3 secs, has cooldown of 15-20 secs?), Body Slide (Slides around the body of the enemy and poisons them -Because they are disgusted), and Special is Piggy Gangbang. Multiple piggies jump on the enemy and you hear lots of his quotes. Does damage, ofc.

      My only problem with piggeh is that he's...not exactly fitting for a fighting game character. He's too small and the only way he could really fight properly is if he had a human figure. The only human figure I'm giving is to Mr. Chair, which is justified because chairmode.

      And let's get some more character cancels out here: My problem with adding any Happy Wheels character, Ao Oni, and Slender is the same for all of them: They have no known means of combat. Examples: Stephano has a sword. There is no indication or showing of how an Ao Oni attacks. Bros have claws, you already see him in Amnesia attacking people. Slenderman just fucks shit up (and again, same problem as Ao Oni). Barrels...another given that had to be its own character, so I gave him a golem spell. How the hell do I make an Irresponsible Dad who does anything other than basic fighting and could be mistaken for Ryu or Kyo?!

      By the way, it's a classic arcade-styled fighter. Think King of Fighters or Street Fighter. Actually, focus on King of Fighters.
    • Suppercut wrote:

      supermariozx205 wrote:

      how about irresponsiable dad as a character

      Toby wrote:

      Suppercut wrote:

      Toby wrote:

      Suppercut wrote:

      quoting the entire OP is just annoying.
      Are you making your own fighting engine for this or are you gonna use something like MUGEN? Just wondering.

      Read my introduction. It's my own engine.
      Oh, I'm sorry :(
      But, uh, I do have an idea. The only way I can help is to make ideas, lol XD Piggy: A defense-based character. Uses Sexy Talk (Stuns enemy for 1-3 secs, has cooldown of 15-20 secs?), Body Slide (Slides around the body of the enemy and poisons them -Because they are disgusted), and Special is Piggy Gangbang. Multiple piggies jump on the enemy and you hear lots of his quotes. Does damage, ofc.

      My only problem with piggeh is that he's...not exactly fitting for a fighting game character. He's too small and the only way he could really fight properly is if he had a human figure. The only human figure I'm giving is to Mr. Chair, which is justified because chairmode.

      And let's get some more character cancels out here: My problem with adding any Happy Wheels character, Ao Oni, and Slender is the same for all of them: They have no known means of combat. Examples: Stephano has a sword. There is no indication or showing of how an Ao Oni attacks. Bros have claws, you already see him in Amnesia attacking people. Slenderman just fucks shit up (and again, same problem as Ao Oni). Barrels...another given that had to be its own character, so I gave him a golem spell. How the hell do I make an Irresponsible Dad who does anything other than basic fighting and could be mistaken for Ryu or Kyo?!

      By the way, it's a classic arcade-styled fighter. Think King of Fighters or Street Fighter. Actually, focus on King of Fighters.
      That's a petty excuse! I'm pretty sure you could fit Piggy just right, you could make him the size of Stephano or Mr Chair. I don't see why you can include Stephano but can't include Piggy. His sprite doesn't have to be small, it can be big.
      H-h-h-how's it going bros? My name is Peeeeewdiepieeee! ~PewDiePie
    • Toby wrote:

      Suppercut wrote:

      Toby wrote:

      Suppercut wrote:

      Toby wrote:

      Suppercut wrote:

      quoting the entire OP is just annoying.
      Are you making your own fighting engine for this or are you gonna use something like MUGEN? Just wondering.

      Read my introduction. It's my own engine.
      Oh, I'm sorry :(
      But, uh, I do have an idea. The only way I can help is to make ideas, lol XD Piggy: A defense-based character. Uses Sexy Talk (Stuns enemy for 1-3 secs, has cooldown of 15-20 secs?), Body Slide (Slides around the body of the enemy and poisons them -Because they are disgusted), and Special is Piggy Gangbang. Multiple piggies jump on the enemy and you hear lots of his quotes. Does damage, ofc.

      My only problem with piggeh is that he's...not exactly fitting for a fighting game character. He's too small and the only way he could really fight properly is if he had a human figure. The only human figure I'm giving is to Mr. Chair, which is justified because chairmode.

      And let's get some more character cancels out here: My problem with adding any Happy Wheels character, Ao Oni, and Slender is the same for all of them: They have no known means of combat. Examples: Stephano has a sword. There is no indication or showing of how an Ao Oni attacks. Bros have claws, you already see him in Amnesia attacking people. Slenderman just fucks shit up (and again, same problem as Ao Oni). Barrels...another given that had to be its own character, so I gave him a golem spell. How the hell do I make an Irresponsible Dad who does anything other than basic fighting and could be mistaken for Ryu or Kyo?!

      By the way, it's a classic arcade-styled fighter. Think King of Fighters or Street Fighter. Actually, focus on King of Fighters.
      That's a petty excuse! I'm pretty sure you could fit Piggy just right, you could make him the size of Stephano or Mr Chair. I don't see why you can include Stephano but can't include Piggy. His sprite doesn't have to be small, it can be big.

      Stephano is being resized to life size by some magic. There will be lots of wizardry, sorry. And like I said, this is an arcade-style fighter. How would a quadripedal creature such as Piggeh punch or kick? Not to mention if I blew him up to be the other character's sizes, he would take up half the flipping screen!
    • Suppercut wrote:

      Toby wrote:

      Suppercut wrote:

      Toby wrote:

      Suppercut wrote:

      quoting the entire OP is just annoying.
      Are you making your own fighting engine for this or are you gonna use something like MUGEN? Just wondering.

      Read my introduction. It's my own engine.
      Oh, I'm sorry :(
      But, uh, I do have an idea. The only way I can help is to make ideas, lol XD Piggy: A defense-based character. Uses Sexy Talk (Stuns enemy for 1-3 secs, has cooldown of 15-20 secs?), Body Slide (Slides around the body of the enemy and poisons them -Because they are disgusted), and Special is Piggy Gangbang. Multiple piggies jump on the enemy and you hear lots of his quotes. Does damage, ofc.

      My only problem with piggeh is that he's...not exactly fitting for a fighting game character. He's too small and the only way he could really fight properly is if he had a human figure. The only human figure I'm giving is to Mr. Chair, which is justified because chairmode.

      And let's get some more character cancels out here: My problem with adding any Happy Wheels character, Ao Oni, and Slender is the same for all of them: They have no known means of combat. Examples: Stephano has a sword. There is no indication or showing of how an Ao Oni attacks. Bros have claws, you already see him in Amnesia attacking people. Slenderman just fucks shit up (and again, same problem as Ao Oni). Barrels...another given that had to be its own character, so I gave him a golem spell. How the hell do I make an Irresponsible Dad who does anything other than basic fighting and could be mistaken for Ryu or Kyo?!

      By the way, it's a classic arcade-styled fighter. Think King of Fighters or Street Fighter. Actually, focus on King of Fighters.
      That's a petty excuse! I'm pretty sure you could fit Piggy just right, you could make him the size of Stephano or Mr Chair. I don't see why you can include Stephano but can't include Piggy. His sprite doesn't have to be small, it can be big.

      Stephano is being resized to life size by some magic. There will be lots of wizardry, sorry. And like I said, this is an arcade-style fighter. How would a quadripedal creature such as Piggeh punch or kick? Not to mention if I blew him up to be the other character's sizes, he would take up half the flipping screen!


      That's some massive bullcrap, dude.. Like that guy said, use your imagination. Piggy can headbutt and probably turn around and kick the enemy that's in front of him, or do a frontflip-kick. I find this really uncreative, dude. If you're gonna make a game, you will need imagination and good thinking.
      H-h-h-how's it going bros? My name is Peeeeewdiepieeee! ~PewDiePie
    • Toby wrote:

      Suppercut wrote:

      Toby wrote:

      Suppercut wrote:

      Toby wrote:

      Suppercut wrote:

      quoting the entire OP is just annoying.
      Are you making your own fighting engine for this or are you gonna use something like MUGEN? Just wondering.

      Read my introduction. It's my own engine.
      Oh, I'm sorry :(
      But, uh, I do have an idea. The only way I can help is to make ideas, lol XD Piggy: A defense-based character. Uses Sexy Talk (Stuns enemy for 1-3 secs, has cooldown of 15-20 secs?), Body Slide (Slides around the body of the enemy and poisons them -Because they are disgusted), and Special is Piggy Gangbang. Multiple piggies jump on the enemy and you hear lots of his quotes. Does damage, ofc.

      My only problem with piggeh is that he's...not exactly fitting for a fighting game character. He's too small and the only way he could really fight properly is if he had a human figure. The only human figure I'm giving is to Mr. Chair, which is justified because chairmode.

      And let's get some more character cancels out here: My problem with adding any Happy Wheels character, Ao Oni, and Slender is the same for all of them: They have no known means of combat. Examples: Stephano has a sword. There is no indication or showing of how an Ao Oni attacks. Bros have claws, you already see him in Amnesia attacking people. Slenderman just fucks shit up (and again, same problem as Ao Oni). Barrels...another given that had to be its own character, so I gave him a golem spell. How the hell do I make an Irresponsible Dad who does anything other than basic fighting and could be mistaken for Ryu or Kyo?!

      By the way, it's a classic arcade-styled fighter. Think King of Fighters or Street Fighter. Actually, focus on King of Fighters.
      That's a petty excuse! I'm pretty sure you could fit Piggy just right, you could make him the size of Stephano or Mr Chair. I don't see why you can include Stephano but can't include Piggy. His sprite doesn't have to be small, it can be big.

      Stephano is being resized to life size by some magic. There will be lots of wizardry, sorry. And like I said, this is an arcade-style fighter. How would a quadripedal creature such as Piggeh punch or kick? Not to mention if I blew him up to be the other character's sizes, he would take up half the flipping screen!


      That's some massive bullcrap, dude.. Like that guy said, use your imagination. Piggy can headbutt and probably turn around and kick the enemy that's in front of him, or do a frontflip-kick. I find this really uncreative, dude. If you're gonna make a game, you will need imagination and good thinking.

      And like I'm saying, Piggeh would have to take up half the screen in order to even be somewhat fair. I'm trying to figure out how to get Piggeh in, I swear, but the problems like in this:

      • Making Piggeh a decent size lengthwise means he automatically is intangible to high attacks (any jab or poke or projectile).
      • Making Piggeh tall enough to actually hit the opponent and get hit by the opponent means he will take up more than half the screen lengthwise.
      • Making Piggeh bipedal without anthropomorphisation is kinda impossible.


      That said, anyone in agreement for making Piggeh a pigzombie like in Minecraft?

      Boltskull wrote:

      Are you looking for a small sprite sort of think or are you looking for a bit more advanced than that? (By that I don't mean small but I mean is it going to be very pixel based?)

      It depends on whatever artist I get on this. It could go either way, really.
    • Suppercut wrote:



      That said, anyone in agreement for making Piggeh a pigzombie like in Minecraft?
      What. I cannot comprehend what you are trying to do. I know how Pigzombies are, but that's just not how Piggy works.
      Maybe you can make him stand, or have him sit around on Mr Chair, and he attacks while sitting on him? There's a lot of ways to make him fit the screen.
      H-h-h-how's it going bros? My name is Peeeeewdiepieeee! ~PewDiePie
    • Toby wrote:

      Suppercut wrote:



      That said, anyone in agreement for making Piggeh a pigzombie like in Minecraft?
      What. I cannot comprehend what you are trying to do. I know how Pigzombies are, but that's just not how Piggy works.
      Maybe you can make him stand, or have him sit around on Mr Chair, and he attacks while sitting on him? There's a lot of ways to make him fit the screen.

      Standing him up sounds kind of weird in my head, but I guess I will have to figure that out.
      And I mean just make him anthropomorphized. The body of a zombie with some chunks taken out of the skin, and the head of Piggeh.
    • Suppercut wrote:

      Toby wrote:

      Suppercut wrote:



      That said, anyone in agreement for making Piggeh a pigzombie like in Minecraft?
      What. I cannot comprehend what you are trying to do. I know how Pigzombies are, but that's just not how Piggy works.
      Maybe you can make him stand, or have him sit around on Mr Chair, and he attacks while sitting on him? There's a lot of ways to make him fit the screen.

      Standing him up sounds kind of weird in my head, but I guess I will have to figure that out.
      And I mean just make him anthropomorphized. The body of a zombie with some chunks taken out of the skin, and the head of Piggeh.
      I think the Mr Chair option is pretty good. Maybe you could do that.
      H-h-h-how's it going bros? My name is Peeeeewdiepieeee! ~PewDiePie
    • Toby wrote:

      Suppercut wrote:

      Toby wrote:

      Suppercut wrote:



      That said, anyone in agreement for making Piggeh a pigzombie like in Minecraft?
      What. I cannot comprehend what you are trying to do. I know how Pigzombies are, but that's just not how Piggy works.
      Maybe you can make him stand, or have him sit around on Mr Chair, and he attacks while sitting on him? There's a lot of ways to make him fit the screen.

      Standing him up sounds kind of weird in my head, but I guess I will have to figure that out.
      And I mean just make him anthropomorphized. The body of a zombie with some chunks taken out of the skin, and the head of Piggeh.
      I think the Mr Chair option is pretty good. Maybe you could do that.

      Now that I think about it, it probably would. I'm having trouble coming up with both characters' attacks as it is.
    • Suppercut wrote:

      Toby wrote:

      Suppercut wrote:

      Toby wrote:

      Suppercut wrote:



      That said, anyone in agreement for making Piggeh a pigzombie like in Minecraft?
      What. I cannot comprehend what you are trying to do. I know how Pigzombies are, but that's just not how Piggy works.
      Maybe you can make him stand, or have him sit around on Mr Chair, and he attacks while sitting on him? There's a lot of ways to make him fit the screen.

      Standing him up sounds kind of weird in my head, but I guess I will have to figure that out.
      And I mean just make him anthropomorphized. The body of a zombie with some chunks taken out of the skin, and the head of Piggeh.
      I think the Mr Chair option is pretty good. Maybe you could do that.

      Now that I think about it, it probably would. I'm having trouble coming up with both characters' attacks as it is.
      Well, of course, Piggy AKA Piggy on Mr Chair you dont need Mr Chair to attack, just Piggy, but if you're talking about both seperate characters, well, IDK xP
      H-h-h-how's it going bros? My name is Peeeeewdiepieeee! ~PewDiePie
    • I did a rough draft for PewDie's character/moveset.

      Appearance: As he usually looks on the webcam. Wears headphones (but isn't carrying anything).
      Entrance: Walks in, gets scared by the opponent (shouting something like FUCK PENIS), runs around trying to find a door, finally giving up and says "Oh, you speak chopnese? I invented the language!"
      Normal Attacks:
      P: Jabs
      K: Knee attack
      Command Attacks:
      F+P: Punches with rear arm ("Brofist!")
      F+K: Bootnese!
      Special Attacks:
      D, DF, F, P: Teleporting Naked Guy: A projectile attack. Pewdie says "TELEPORTING NAKED GUYS!" and one teleports in front of him at high speeds.
      DB, F, K: Chopnese: Slashes forward with a cane sword.
      F, D, DF, P: Crowbar Smashnese: Thrusts upward with a crowbar.
      Super Special Attack(s):
      D, DF, F, D, DF, F, P: Giga-Brofist (1 Power Bar): Summons a giant mecha fist and punches forward with it.
      B,DB, D, DF, F, B, K: HERE'S PEWDIE (2 Power Bars): Hits the opponent twice with a giant sledgehammer saying "HERE'S...PEWDIE!!!"
      Ultimate Attack: Turkey Sandwich (3 Power Bars): Says "THIS SANDWICH...DOESN'T HAVE...NNTURKEY IN IT!" and throws a mine in the opponent's face. Finished by pointing, shouting "FRICKING GET IT RIGHT!" and a bunch of blades rain down on them.

      Speaking of blades, maybe Segway Guy could use Vespa and thrown ninja swords. How's that sound?

      Or even better, make Irresponsible Dad a projectile-based character, throwing ninja swords, balls, and even his own son for his specials.

      The post was edited 1 time, last by Suppercut ().