Data's Game Jam team
Broarmy has now change to create awesome games that Pewds can play! This game is going to be some chaotic and hilarous pixelated mix of 2d and 3d. I have coded for years and I have some experience about making games (I am developing an AAA style game). We will use Unity3d engine and C# language. 3d modelers, C# programmers, pixel artists and music makers enter here! Age doesn't matter, you just need to know your thing. I am myself just a teen hobbyist from Finland. Enter here and let's do a cool game Nov. 21 - Nov. 24. If you don't want to do anything of these things you can participate by giving good ideas or designing levels. We will probaly use skype chat during the jam.Devs
I think we don't need more if you all are active. I will contact each in private next week before the jam.- Data
- Okuu (?)
- Hugo Daniel
- Widzy: Sound designer http://widzy.co.uk/
- robotven [added on skype]
- Brenden’s Portfolio - SomethingGames SomethingGames
Concept
Story: Main character was so drunk that he pressed the Big Red Button and he needs to find the Big Green Button from a big city to cancel or everyting will explode. That means most of the job is constructing and adding fun events.
Stuff to do
(remember the jam rules!)
Textures (all pixelated exept skybox maybe, try to make back and side textures too):(remember the jam rules!)
- Machine textures
- Dead / gray grass textures / sprites (law and long)
- Pixelated screens with about ten variations
- Sky scraper textures (window, beton, some dark material?)
- Pipe texture
- Evening city skybox colorful_city_lights_at_night-t2.jpg
- People sprites (some with sitting, drinking and some special moves)
- Sprites for bar objects
- Sprites of everything that you think could be nice
Almost every building is a scyscraper but they will have different bottoms where you can go to.
Models (lowpoly or cubic, primitive shapes such as sheres and cylinders allowed):
- Pipes
- Buildings (scyscrapers and bottoms of them)
- A wheelbarrow
- Table
- Chair
The post was edited 24 times, last by Data ().