Hey there sugar tits :3. I'm here to help you bros to script some stuff to make a good custom story in amnesia.
There's a lot of people , i think who wants to know how to make jumpscares and etc.
So here it is:
Jumpscares:
Well , if you want to spawn an object or an event to scare players , i'll explain you:
-First, put the object which you want to spawn for jumpscares , for example A bro head, take the head of the bro in the organic entities, we gonna rename the head "bro_1", in general uncheck the case "Active" (the object is invisible , it will appears with the script). After the placement of the head, create an area where the player will contact and the jumpscare will spawn, go in"Areas",and select "Script" , create the area and rename it for example "Jumpscare_1".
Now it's time to script (check a tutorial to begin the script). In the file of you map .hps , edit it with notepad, and place this script:
Display All
If you want to add a sound when jumpscare appears, just copy this and place it at the top of "SetEntityActive("bro_1", true);":
PlaySoundAtEntity("", "soundname(.ogg)", "Player", 0, false);
I just made one script helping , because i don't have much time , But :
YOU CAN ASK ME SOME QUESTIONS FOR THE SCRIPT (like , door and key, lever, how to change map , anything!) THIS IS A POST TO HELP YOU.
There's a lot of people , i think who wants to know how to make jumpscares and etc.
So here it is:
Jumpscares:
Well , if you want to spawn an object or an event to scare players , i'll explain you:
-First, put the object which you want to spawn for jumpscares , for example A bro head, take the head of the bro in the organic entities, we gonna rename the head "bro_1", in general uncheck the case "Active" (the object is invisible , it will appears with the script). After the placement of the head, create an area where the player will contact and the jumpscare will spawn, go in"Areas",and select "Script" , create the area and rename it for example "Jumpscare_1".
Now it's time to script (check a tutorial to begin the script). In the file of you map .hps , edit it with notepad, and place this script:
Source Code
If you want to add a sound when jumpscare appears, just copy this and place it at the top of "SetEntityActive("bro_1", true);":
PlaySoundAtEntity("", "soundname(.ogg)", "Player", 0, false);
I just made one script helping , because i don't have much time , But :
YOU CAN ASK ME SOME QUESTIONS FOR THE SCRIPT (like , door and key, lever, how to change map , anything!) THIS IS A POST TO HELP YOU.