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Quote from TheOPguy: “I just don't want to see this made into a dramatic action adventure” I'd hate to break it to you, but "Shadow of the Colossus" translates as a epic action movie with dramatic elements (rekindling love, defying rules...etc). So if you don't want to see this made into a "dramatic action adventure", you're asking for a Michael Bay movie devoid of substance. And that's the last thing we should do to a PS2 classic.
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While I'm happy for the development team, there are a few things that I have to say. Making a movie for Shadow of the Colossus isn't a good idea in the first place...I'll supply a few reasons for why it isn't: 1) A video-game is a immersive experience, "Shadow" provided an 8~12 hour experience where the player could absorb himself in a desolate but engaging world as Wander. While riding across the large stretches of wasteland and defeating the various Colossi, the player would eventually form a …