Anti-Gravity Cartwheel BOX [Dev Log]

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    • Anti-Gravity Cartwheel BOX [Dev Log]

      Hi bros after 6 months of practice I am finally making my first game!

      Description:

      Name: Anti-Gravity Carthwheel BOX!
      Genre: Action/Psycological Horror (infinite runner)
      Platforms: Android (then iOS, then WIndows)
      Price: Free

      "Probably a fun an exciting game I guess..." - Some guy on the street

      "A bit weird" - A close acquaintance

      "Please leave me alone" - The same guy from before

      FEATURES:
      -Spikey spikes (no seriously our patent always pending spikes use some sought of Trigonometry & Pythagoras gibberish to urghh... calculate spikyness)*
      -No Dancing but all Cartwheeling BOX capable of some kind of Anti-Gravity Inter-Dimensional Matter-shifting and whatever other fancy phrases that contain a hyphen magics
      -Support for Military Grade Flight Simulator Airbus C295 FFS**
      -An advanced derogatory AI to enhance test subjects determination

      Instructions:
      Automatically Cartwheel
      Tap to Jump (hold to Speed up)
      Dodge the Spikes
      .
      ..
      ...
      DIE

      Backstory:
      You are one of the many experiemental "TEST SUBJECTS" that must guide the path of an experimental 'anti-gravity' cartwheeling box on a mission to unravel the worlds most mysterious secrets and unlock its own true potential!

      Upcoming Features:
      -More prototype AGC Boxs
      -TEST SUBJECT leaderboards
      -Boxes explode in a shower of blood (possibly)
      & MORE (maybe)

      Foot notes;
      *Probably I don't know
      **This might be some sought of fabrication

      ps:
      I'm not qualified to be writing this description I didn't think they would even actually pick me.
      My Bachelors in Marketing from the University of Basingstoke isn't even legit...

      The post was edited 1 time, last by noved626 ().