Star Ocean series.

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    • Star Ocean series.

      I did not see a single entry for Star ocean in the suggestions list, but if it's already been suggested and I need glasses... Please be polite...

      Info from wikipedia.

      Design

      Star Ocean games are known for their real-time battle engines, and, for being one of the first of its kind to come to the consoles. Battles take place on a separate screen, but all characters (rather than waiting in one spot and taking damage) are fully mobile in three dimensions, can dodge and chase foes, and must cast their spells and deploy attacks despite enemy harassment. In the earlier games, magicians had spells, whereas fighters had special physical attacks called "Killer Moves"; both are learned after passing certain level requirements (or through specific items and sidequests) and cost HP or MP to use. In Star Ocean: Till the End of Time, all the characters are able to use spells and battle skills (i.e. killer moves).

      The series is also known for being some of the earliest action RPGs to allow players to alter the storyline's outcome through the player's actions and dialogue choices, mainly through a social relationship system referred to as "private actions". The original Star Ocean, published by Enix in 1996, introduced a "private actions" social system, where the protagonist's relationship points with the other characters are affected by the player's choices, which in turn affects the storyline, leading to branching paths and multiple different endings.This was expanded in its 1999 sequel, Star Ocean: The Second Story, which boasted as many as 86 different endings, with each of the possible permutations to these endings numbering in the hundreds, setting a benchmark for the number of outcomes possible for a video game. Using a relationship system inspired by dating sims, each of the characters had friendship points and relationship points with each of the other characters, allowing the player to pair together, or ship, any couples (both romantic heterosexual relationships as well as friendships) of their choice, allowing a form of fan fiction to exist within the game itself. However, the relationship system in Star Ocean not only affected the storyline, but also the gameplay, affecting the way the characters behave towards each other in battle.

      Star Ocean games also take an all-encompassing approach to items. Party members can create new objects or improve existing ones through crafts like metalworking, alchemy, writing, painting and cooking. The strongest items and equipment are usually only available via Item Creation, and many others can be sold for a profit or provide other benefits (books can be used to transfer skills and abilities; cooked foods can be used to circumvent the 20-of-each-item inventory limit), placing great importance on Item Creation.

      The characters of the series were designed to be "action-figure-like". A feature adjusting the characters' appearance when changing their equipment was considered for the series but ultimately was scrapped because of the large number of characters to design.[7] However, in the later installment of Star Ocean: The Last Hope the appearance of the characters did in fact change to reflect the type of weapon they were using.

      Finally, both the second and third games were somewhat notorious for renaming characters whose names contained religious references, which some fans found unusual given the recent association with Square and other RPGs (most famously Xenogears) that do not omit such references.

      Star Ocean gameplay is often compared to the Tales series of video games by Namco, which is not a coincidence: after the release of Tales of Phantasia, practically its entire design department left and founded tri-Ace. As a result, many regard the original Star Ocean as a 'spiritual sequel' of Tales of Phantasia; a comment that may be traditionally found at fan-sites describing the first title in the series.

      Games

      Star Ocean, the first game in the series. It was released on July 19, 1996 for the Super Famicom and never released outside of Japan; however, it was unofficially translated into English through ROM hacking by DeJap Translations, and the resulting game can be played through emulation. It established the series' staples, including the futuristic setting, real-time battle system, item creation, and private actions. It takes place in 346 SD, and follows the adventures of Ratix Farrence as he searches for a cure for a sickness on his planet with the help of two Earthlings. An enhanced remake entitled Star Ocean: First Departure was released for the PlayStation Portable on December 27, 2007, in Japan, October 21, 2008, in North America, and October 24, 2008, in Europe. The game was remade using Star Ocean 2's engine, adopting prerendered backgrounds and 3D battle fields, as well as new character art and animated cut-scenes provided by Production I.G, and fully voiced dialogue. There are also new playable characters.

      Star Ocean: The Second Story was released for the PlayStation on July 30, 1998, in Japan, May 31, 1999, in North America, and April 12, 2000, in Europe. It retains the features of its predecessor while introducing prerendered backgrounds, full motion videos, and 3D battle fields. Taking place in 366 SD, it features a new cast of characters, including Claude C. Kenny, the son of Ronyx J. Kenny from the original Star Ocean, and Rena Lanford, who both investigate the Sorcery Globe, which has landed on Planet Expel and has been causing disasters ever since. An enhanced port entitled Star Ocean: Second Evolution was released for the PlayStation Portable on April 2, 2008, in Japan, January 19, 2009, in North America, February 12, 2009, in Australia and February 13, 2009, in Europe. It was announced alongside First Departure, and features similar enhancements, including fully voiced dialogue, new playable characters, and new character artwork and animated cut-scenes provided by Production I.G.

      Star Ocean: Blue Sphere is a direct sequel to The Second Story, released for the Game Boy Color on June 28, 2001, in Japan (a North American version was planned but canceled). Blue Sphere adapts the Star Ocean series to hand-helds altering several aspects in the process, including interactive item creation, auto private actions, 2D side scrolling battles, Field Actions, and the removal of random battles. It takes place in 368 SD, two years after The Second Story, and features the return of all twelve main characters as they attempt to solve the mystery of the Planet Edifice and its destructive nature that eradicates the planet's civilizations every 200 years.

      Star Ocean: Till the End of Time was released for the PlayStation 2 in Japan in 2003. A director's cut of the game with bonus dungeons, new playable characters, a versus mode, and tweaked gameplay was released in 2004, and that version was brought to North America and Europe the same year. Till the End of Time is the first fully 3D game in the series and features fully voiced dialogue. It retains most aspects of the previous games with new features, such as the fury and bonus battle gauge, as well as the ability to patent items created during item creation and recruiting inventors to create items for the player. The game takes place nearly 400 years after the last Blue Sphere, in 772 SD. Fayt Leingod is the main character, and after finding himself separated from his family during an alien attack on a resort planet, is pursued by the same Vendeeni forces across space for reasons beyond his imagination.

      Star Ocean: The Last Hope was released for the Xbox 360 on February 19, 2009, in Japan, February 23, 2009, in North America, June 4, 2009, in Australia and June 5, 2009, in Europe. It was also released for the PlayStation 3 worldwide in February 2010. It is a prequel to the entire series, chronicling the aftermath of World War III in which humanity must find a new home to survive. The protagonist is a young man named Edge Maverick who is accompanied by his childhood friend Reimi Saionji.


      For gameplay video, I have one of TTEOT (Till The End Of Time)


      Screenshots (One screen per game.)








      Don't have links, sorry. You might need emulators and other ****

      You know, most people call me insane...
      That's what happens when I try to reason with people, they don't like it, and I eventually end up turning them to charcoal in the end...

      Why are you looking at me like that?

      Despite popular belief, I did not draw the avatar I'm using. I can't draw.

      The post was edited 2 times, last by stryder221 ().